Badab War: Enter the Marines Errant!

We have not been doing too much with the Badab War campaign of late, mainly because someone who will remain nameless (James) has been taking his own sweet time painting up his forces, leaving the poor Salamanders fighting the Tyrant’s allies all by themselves. However, the gamer who will not be mentioned (James) has got his act together for the coming of 8th edition…

The Marines Errant have arrived!

Like the Salamanders, they are landing on the industrial moon of Bellerophon’s Fall, but are taking advantage of the distraction the Salamanders have already created with their own landings, and catching the Mantis Warriors offguard.

We are using a tree campaign structure for the Marines Errant, alongside a similar (but different) tree for the Salamanders, to represent the Loyalist landings on Bellerophon’s Fall, as you can see here.

So, the first battle for the Marines Errant is the Vanguard mission from the (old – perfectly serviceable though) Battle Missions book, where the Mantis Warriors managed to string together a ragged defence that the Marines Errant tried to punch through to expand the perimeter around their landing areas.

The Mantis Warriors were strung across the battlefield in an effort to take on the Marines Errant from any angle, and were gratified to see their enemies advancing in two formations, one with two Tactical Squads led by a Chaplain, the other a Devastator Squad led by a Venerable Dreadnought.

However, the Marines Errant had a trick up their sleeves as two Terminator squads teleported right in front of the Mantis Warriors, while an Assault Squad dropped in behind them. However, the Assault Squad veered a little too close to an enemy Dreadnought, which quickly tore them apart.

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The Terminators proved to be a real problem, and a Rhino selflessly crashed into one of their units an in effort to stall them until sufficient heavy weapons could be massed.

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In the end, one Terminator Squad entered the bunker and killed the Mantis Warrior Captain before they were finally shot to pieces, while the Terminator Assault Squad took its time to destroy the Rhino, and then charged and killed the Mantis Warrior Librarian who had been holding the centre objective before the Dreadnought once more waded in and stomped them into the snowy ground.

Meanwhile, the Mantis Warrior Stormraven had free reign of the skies and after pounding the advancing Tactical Squads, it veered across the battlefield to explode the Marines Errant’s Venerable Dreadnought with a single salvo of Multi-Meltas, Lascannon and Stormstrike Missiles.

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This freed the two Marines Errant Tactical Squads to assault the central objectives, and they had only a single Mantis Warrior Tactical Squad to hold them off.

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However, the Mantis Warriors dug in around the refinery, and weathered a great deal of punishment, all but finishing off one of the advancing Tactical Squads before the Marines Errant Chaplain broke their line.

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The two forces continued trading fire, but it was rapidly becoming clear that the Mantis Warriors were secure around the objective on their back line and it was the central one that was being contested.

The Assault Terminators of the Marines Errant had already been driven off by the Dreadnought, who was in turn destroyed by the rampaging Chaplain, who was then blasted apart by the last Mantis Warrior Attack Bike after the Stormraven destroyed the last of the Tactical Squad who had been shielding him.

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The battle ended with the Stormraven moving in to hover over the objective before the last Marines Errant Tactical Squad forced it away.

With one objective each, the battle was a draw!

 

Summary, Thoughts and Conclusion

We have managed to get a handful of 8th edition games under our belt now, but this was our first ‘serious’ campaign game with the new rules.

First things first – we like the new rules, let’s get that out of the way.

However, this game did underline for us that a) we don’t really know what units do any more, even if they made regular in older editions and b) we don’t know how to use them!

I mean, consider the Rhino… we had two of them in that battle. Are they any good? No idea! One got destroyed pretty quickly by a couple of Tactical Squads, while the other held up Assault Terminators for a few turns and was instrumental in holding the Marines Errant back.

Or take Dreadnoughts. The one belonging to the Mantis Warriors destroyed an Assault Squad by itself, then finished off the Assault Terminators in a single charge. It only ran out of steam when the Chaplain came along, but that was partly poor luck and there was every chance it could have finished him off too!

However, the Venerable Dreadnought was typically out shot by the Devastator Squad next to it, and just exploded when the Stormraven swooped in.

So, is the Stormraven good? It killed the Venerable Dreadnought and then failed to repel the Tactical Squad from the central objective (it might have done better with a different weapons fit). That said, I am liking the Stormstrike Missiles in this edition, and they are a nice compliment to the Lascannon and Multi-Meltas that I have mounted on the gunship.

Anyway, looking forward to getting this campaign properly under way and finding out what more units can do!

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